But I’m absolutely not a racing sim enthusiast, even if I do dabble from time-to-time. Several years ago I wrote a detailed hands-on impression of Project CARS 2 and I even reviewed DriveClub VR on PSVR back when Sony’s headset first launched. To be clear though: I have actually played and written about racing games before. As a result, when I heard that Project CARS 3 was aiming to be a more accessible entry in the series, complete with native VR support on PC, I was naturally quite intrigued. I would not consider myself to be a racing game enthusiast or connoisseur of authentic car simulation games.
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